fix(examples): lower slot render updates
Use generated lower-aware render paths before slot HTML updates so example fragments carry runtime ids for follow-up interactions such as browser drag/drop. req: component/003 req: runtime/001 req: examples/003
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@@ -4,7 +4,7 @@ use axum::routing::get;
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use axum::Router;
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use futures_util::{stream, StreamExt};
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use hemplate::Hemplate;
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use slhx::{IntoEffect, RenderSlotExt, SafeHtml};
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use slhx::{IntoEffect, SafeHtml};
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use slhx_axum::{
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interactions, runtime_js, sse, DispatchRegistry, DispatchRejection, EffectResponse,
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InteractionRequest, PageRequest,
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@@ -138,13 +138,13 @@ async fn interact(
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// req: push/001 req: push/003 req: examples/001
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async fn events(Query(params): Query<BTreeMap<String, String>>) -> impl IntoResponse {
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if params.contains_key("once") {
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let effect = slots::presence.render(&Presence { count: 1 });
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let effect = slots::presence.html(ui::render(&Presence { count: 1 }));
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return sse(stream::iter([Ok::<_, Infallible>(effect.into_batch(ui::BUILD_FINGERPRINT))]).boxed());
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}
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let batches = stream::unfold(1_u64, |count| async move {
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tokio::time::sleep(Duration::from_secs(4)).await;
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let effect = slots::presence.render(&Presence { count });
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let effect = slots::presence.html(ui::render(&Presence { count }));
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Some((Ok::<_, Infallible>(effect.into_batch(ui::BUILD_FINGERPRINT)), count + 1))
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})
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.boxed();
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@@ -206,7 +206,7 @@ fn registry(state: Arc<AppState>) -> impl DispatchRegistry {
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fn board_effects(board: &BoardState, notice: &'static str) -> impl IntoEffect {
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(
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slots::board.render(&board_view(board)),
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slots::board.html(ui::render(&board_view(board))),
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slots::notice.text(notice),
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forms::create_card.clear("title"),
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)
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